Introductory Comments:
This game is a lot like Zelda on
the SNES, but also has the jumping and feel of
Landstalker. There are many more
puzzles than Zelda and has more things to do
and find.It is much larger than
Zelda. This walkthru is based upon the Japanese
version, so I had to make up names
for the dungeons. Working Designs is doing
this game in the US and they say
December. I have not done a room by room
walkthru in all areas, but I think
I've covered all the rooms that may be a
problem.I will update this when
I play the US version.
In the Beginning:
Walk around and get used to game.You
start out on a ship in the opening
sequence. When you get on land,you
can find a couple items. If you ever get
stuck and don't know where to go,
go see the fortune teller. For $15, she will
show you a map of overworld and
where to go. If her door is closed, it generally
means you need to do something in
town or you need to talk to someone or do a
dream sequence. The walkthru for
the first three levels are brief since I did
not take notes for the mine and
crypt. Also, watch the intro, it shows clips
from some areas. You can charge
your weapon(except the sword) up by holding down
the attack button.
Old House:
The first level is easy. Its located
to the east near the river east of the
desert. Walk out of town thru the
south entrance and head east. When you get to
some stairs, go up and continue
east. When you get to the bridge, go north to
the house. Make sure you look in
all rooms in this game or you will miss items.
You need to collect the birds to
get items later in the game.
Mine:
Always stock up and save after each
level. This area has three generators to
start. The first one has levers
to pull (L-L-R-L). The last generator you pull
the levers in a certain order (I
think its lower 3 times then upper once, but
may be opposite to this) and then
jump on the machine from above a few times.
Town:
Go back to town and heal and restock.
There is a dream sequence in this part of
the game, but I don't remember exactly
where it was. I don't recall having any
problems with it. Make sure you
get all the items before leaving the dream
sequence. You can't go back as you
can in most of the dungeons.
Crypt:
Assuming the ghosts are numbered
from left to right, the order is 3-2-4-1-5. In
room with purple orbs in diamond,
hit inorder (R-L-Bottom-Top). In looping
rooms, start in room with orbs then
go to next room.Go back to first room and
then go left. Now go right to new
area. The rest of the level is pretty straight
forward and you should have no problem.
Pyramid:
Before you can get in the
pyramid, you need to get the digger item( looks like
a tan cape). I think its located
in a cave on the stone mountain. Use it to dig
in the sand and pass under low areas.
I'll start near the end of this dungeon
since most rooms are straight forward.
In the room with the North and South
doors, You need to stay on the "O's"
or doors will shut. Get the barrel south of
the door on the right and use it
to get thru. Go thru the top door first.In one
of the last rooms,you'll need to
catch the falling barrels and place them to
move on. They only appear the first
4 or 5 times you hit the switch. If you hit
the switch and watch where they
fall, this is not where you catch them(it
changes when you stand by holes.
You also do not need to get in the holes to
catch.
In the final boss area, you
need to jump in both holes and place the
blocks(moon,sun,etc.) on the floor
in the order shown on the wall. In the left
hole its "NEWS" and right is "SWEN"
(n=north,etc.). Once you get the count down,
dropping them at the right time
is not to hard. I threw the block on the count
before it changes to the needed
symbol. Once this is done you fight the
boss(fairly easy). You get new sword,
boots and Heart ( opps...throwback to
Zelda), Diamond(life) container.
Overworld:
Now that you have new boots
and can jump higher. Explore and you can get more
stuff. You can get another golden
bird. The gold birds will get you the items in
the shop south of town , where he
asks for $10000 (you can only get your money
up to $9999!). The shop south of
town that has a life container, ring, blue
tube(?), and a tiera. Don't worry
about them now, you need about 40 gold birds
to get them.Before going to the
next area, stock up, get bottles and life leaves
(herbs). Some other quick
notes: use bombs to blow up small stumps and ball and
chain to destroy the white blocks.
Make sure you talk to everyone in town after
each dungeon. Some conversations
trigger the next event. At this point I have 18
life containers and 13 golden birds.
Beach Cave:
The first part is easy and
you should get a key. You'll see a chest you'll get
later. Next you'll get to a room
with 4 doors(three in back and one in the front
right side). You need to activate
three orbs and then go in the back center
door. In the back left room you
need to throw a rock at the orb while not
getting hit by the rotating ball.
Now go down the stairs and defeat all the
enemies. Don't fall off! Now grab
your new boots...cool...now you can swim.
Now go back to room with platforms.
Swim back to the right.(there's a chest
toward bottom with $30). You'll
find a locked door. Go across platforms to get
key #2. Go thru door.
In the next room you must press
button and run around ledges before block falls.
The next room has three spinning
balls. The key is to smash the ball support
with your ball & chain so the
ball is near the ledge at the right. You'll also
need the barrel thats hidden behind
the white rock you can smash. Now climb to
ledge and go to the next room. Here
you can save your progress(exit to right).
The next room is a little
tricky. You need to break the spinning ball supports
so the balls roll to a place to
allow you to jump across ledges. The way I did
it was stand to the east of the
top ball and hit the support when ball was at
10:00. For the lower ball, stand
north of the ball and hit the support when ball
is at 6:00. In the next room don't
break the pots. You need to jump from them to
reach the island. You'll get another
key. Now go back to the save warp (save and
fill up). Head south thru door.
Another life container and blue potion.
Go down stairs and ride balls across
room. Jump off last ball before it falls in
the hole.
Now you face the water boss. If
you retreat to the ledge in the upper right
between hits, it is easy. He(or
she) takes several hits. When defeated, you get
the healing scroll.
Overworld:
Now go back to town ,stock up and
save. The fortune teller is closed which means
you need to do your next task in
town or nearby. Before moving on, go exploring
and go for a swim. Go to area in
lower right and swim to another life container.
You can also go to upper left and
swim to get some items. After exploring, talk
to everyone in town and you'll end
up going upstairs in the house with 3 people
standing outside. At the end of
the sequence it nitetime. There is no music for
this sequence. Town gates are locked.
Go to fortune teller house...you'll wake
up to morning.
Snow World(I'm making these names
up since I can't read Japanese):
Go to the house in the lower right.
Dream sequence will take you to this
level.There are three switches.
Do middle one last.Go in west tower first. You
need to get three keys to open gates
on upper outside balcony. My notes during
the first part of this level were
somewhat cryptic so a few steps may be
missing. I generally skip easy rooms
in the walkthru. Go to save point which is
outside down to right before going
thru door. The next room has arrow
floor(directional not shooting).
Work your way to upper right. Don't smash the
ice statues. Push onto switch. In
the next room, push one statue under the
platform(so it doesn't fall) and
the others in the gaps so you can use them to
jump across. The trick is to push
the two outside statues to the middle first
before pushing the middle one. Now
push the middle one up, then push the right
one down,right and down. Push the
last one right. Now climb up and jump across.
The next room you will need to quickly
jump on each orange switch without
getting knocked off. Stay on upper
ledge if possible. If you fall..you do
previos room again. In the next
room, get the ball to break the rocks above.
Hint..The ball goes in the direction
of last switch hit. If you are quick, you
can hit the switch so the ball changes
direction without falling off. The next
room has four switches. Jump across
pillars and get another gold bird. Next, the
middle dooroutside..get the key
in the chest.
Right Tower: Push the pillars
first to change the switch to green( push front
one to the left first). Leave room
after switch activated and then re-enter to
get chest with another life container.
The next room was a pain and took several
tries. You'll see several pillars.
ALL are needed in some way to complete room.
Some move and some are used as backstop.
Since a detailed solution is more than
I desire to type, here are some
hints: Set up a "backstop" on the right side of
the switch. It will take pushing
three pillars from left to right to get one on
top of the switch. Set up the ones
on the left side so that you can push two of
the ones on the right over to the
left. Do this one at a time(the last two).
Once you push it from right to left,
push it up, then to thr right..even with
the switch (hey..if the game was
to easy it wouldn't be fun). When you get the
switch lit green, make sure you
get the key in the lower right. Now jump to
center platform.
Boss-Now that you have all three
keys you can open the three center gates above
and head to boss. This boss sucks(literally).
Try to stay to the side and hit
with ball and chain. Save some life,
as you will have another fight back in
town, but its not to hard...just
don't stand still.
Town:
Now after a sequence you will
get the crossbow when you come downstairs from
your rest. Stock up and save. Go
try out your new weapon. If you go to the
church above the town(right of the
large pond) you'll be able activate switch
with arrow to open a door. A book
is missing...hmmm. If you explore around
you'll find a house(shack) near
the west river. Upstairs is a "music" man. Go to
center table and answer yes or no
( These are the only Japanese words I
recognize..YES is shorter and has
one backwards "J". NO is a longer word with
two backward "J's"). Above this
house is another house with a switch and chest
behind a grate door. Can't quite
hit the switch with my arrow. I wish the arrow
flew like my golf balls.How to get
the chest is covered later on.
Water Dungeon:
Go to the pond in east of
town. You'll see an orb on an island you can't jump
to. Shoot it with an arrow and it
will turn orange. The cave opens behind the
statue at north end of the pond.
Make sure you have full life leaves and
potions. This dungeon has more enemies
than previous. Bombs work good on these,
but a hit with your new sword kills
with one hit. If you need to leave the
dungeon, there is a white rock on
the left side of the wall on the ledge. Blow
it up and you can exit up the ladder
or go south to refill.
At this point I had 21 life, 16
gold birds, and 2 magic crystals.
In the room where the enemies keep
coming, the key is to destroy the statues
with your arrows. Once the statues
are gone , the enemies stop coming. Once
defeated, an opening appears to
the right. Avoid the fire balls and head to the
next room. You'll need to use arrows
on the statues again in the next area to
break the floor plate.
I'm skipping to the boss since I
didn't take notes on the last few rooms. There
was nothing difficult getting to
the boos room from the last hints. The boss
room has ledges on both sides. The
left has two chests and you'll get here
first, but won't be able to get
to the boss area til you walk around to the
other side(thru other rooms).You
can't get chests until you beat the boss. When
you get to the right side ledge,
make sure you are stocked up before you jump
off the ledge. For this boss, I
used arrows. There are other enemies which you
can reduce the number of, but can't
eliminate. Concentrate on the boss. I keep
moving from top to bottom to stay
away from the enemies and keep firing at the
boss. It will heal itself after
a while, so keep firing. I finally killed it by
using the heal scroll next to it
which did enough damage to kill it. Once the
boss is beat, go up the steps on
the left that appear and open the chests. You
get a new scroll.
Tubes(?):
A quick note about these items.
If you go up from the area above the music
house, you'll see shrines with a
pedestal. There are seven. You should have an
item which looks like red tubes.
Place it on the first one you get to. There are
three across bridge and one on an
island. While you're here, jump off the side
of the bridge into the water and
collect another gold bird on the island.
Town / Dream:
Go back to town and save before
going into any houses. Stock up. If you need a
gold potion, go to house in far
southeast corner (below desert). When you are
stocked up, go into a house and
start a dream sequence. You will be in a
mountain area where you must put
crystal balls on alters to open the floor. I
did not take many notes in this
area so this portion is skimpy. You need to loop
around in this level. Notice the
ledges you pass when you fall; you'll need to
land on these to progress.
You'll eventually come to a room
with statue heads that blink the eyes when you
walk in front of them. Don't walk
in front of them. If the eyes blink, the doors
on the sides will close. Exit the
top door and come back in and stay behind
them. To the left, you'll see a
chest you can't jump to. Go back up and fall in
hole on left. Hold the directional
button so you land on the right side (the
chest you couldn't jump to). Take
item from chest and walk around ledge to get
the crystal ball. Stand on chest
and jump across(with crystal) to room with two
statue heads. Walk behind them or
you have to go get crystal again. Go thru
right door and put crystal on alter
and fall thru the floor hole that appears.
In area below, there is a crystal
on a platform you can't reach. Go above and
activate the plates by the openings
on the right. Jump across the first opening
and jump thru the narrower second
opening. You'll land on the crystal. Jump down
with crystal and beat enemies. Can
beat easy by throwing crystal at them. Now
put it on the alter in other room.
Boss-The sucking boss is back( or
his evil twin). Don't let the villager get
sucked in or you will die. I used
a sword and got sucked in a lot. Keep at it,
refill and he's history. Killing
the blobs during the battle will give you some
refills.
Go back to town, refill and save.
Burning Bush Dungeon:
I guess we'll find out the real
names of these levels when Working Designs
releases the US version.
Go north past the pond and up the
steps to top area. Go in cave where you see
the two flag poles. Talk to the
group and the cowards will leave you alone again
to fight. Go to the back of the
room and break a hole. You have to jump up on a
small ledge and hit with ball and
chain.
Get to save warp by hitting switch
with arrow. Fill up and save. In first area,
get on platform with lamp and throw
at bush. Go south and ride directional
platform to chest at end of room.
Go back, refill and save. The warp on top of
the ledge goes to a water area with
3 chests. Fill up and save when you return.
Now go thru the door right of save
warp(across spike area). This room has a
chest behind bushes in upper left
hand corner. Jump across to switch and back to
top(CCW). You can now get over the
first set of plates. To get over the second
set, throw a bomb on switch(Don't
jump down). On the other side are two lamps
and a door. I tried to get to the
chest with the lamps but couldn't on a couple
tries so I moved on. I'll go back
later. Go thru door to right. Jump on
platform, get barrel and come back
to activate switch and three lamps drop. Go
in cave door on top of ledge. To
get the chest, don't burn bushes on the ledge.
Go to right side of room, get lamp
and throw at bush on top of pedastal. You
need to clear the pedastals to jump
to chests from last pedestal. Need good
timing to keep from getting knocked
off. Go back to room with platforms and go
thru south door( is this music Mario
castle music or what!)
The next room is a water room with
lamps and platforms. Take lamps and burn
bushes to get to the chest with
the key. Head out the south door. The next room
has spike balls rotating around
platform with chest. Get herb and go out door to
right. The next room gets buggy...literally.
Kill the thing that keeps
generating the killer crickets,
then step on switch. Go to door at top..use key
and get key and herbs if you need
them. Go back to bug room, press switch and
run right. Kill the enemies on each
level to lower the platform.Use bombs. Door
is at top. In the next room do NOT
kill the turtles immediately. Let them walk
around and burn the bushes with
their fire breath. When they burn the bush in
the corner, jump on switch that
appears. Then kill turtles and lower platform.
Ride it up. Clear the corridor with
arrows. At the end is one lamp and two
pathes blocked by bushes. Pick the
left as it has another lamp in the back. Use
it to clear the right path. In next
area, jump on left warp. You'll go to area
with spike balls and directional
platform. Get chest in lower left corner for
another key. Go back to warp and
then jump on right warp. You now warp to chest
with $30. Step on next warp and
you are now on tall platform in center of room
with spike balls and directional
platform. Jump across to platform on left with
jars. If you miss jump, warp back
around. Break jars for a little life refill
and go thru locked door. Go up.
Now you'll need a little faith. Go to the right
and fall down to a switch with platform
and lamp. Go thru door. Go thru series
of warps to get to a room with bugs
and 5 white platforms. Bomp these and jump
thru hole. Go to room with warp.
You'll end up on ledge with switch which opens
door below. Look familiar? You're
back in room with save warp. Save and refill.
If you're tired at this point,I'd
stop and rest. You'll need your jumping skills
for the next area. This room has
a symbol that looks like a backwards Nazi
symbol, 4 levers and two doors in
the back. The back right door has chests with
potions if you need them. The back
left door leads to a room with a maze shaped
like the symbol and 4 warps. You
need to solve each room to get the levers to
work. Warning: When you beat room,
read the plaque in the room to activate the
lever. If you leave room without
reading it, you'll be doing the room again.
Solve the 4 rooms as follows: Lower
left warp-You need to take the lamps to
light posts in each corner. If you
fall or a drip puts out the fire, its back to
go. Upper left warp-Ther is a switch
on a ledge. Burn a path to the switch and
do't try to light posts. When you
hit switch, they all light. Upper right warp-
be quick! Grab first three lamps
to left of door and throw quickly to light the
three nearest posts. You need to
quickly grab the fourth before the drips put it
out. Take it to ledge on other side
and throw to light final post. READ PLAQUE!
Lower right warp- Directional platform.
Kill bug generator first and then
lighting posts is easy. Go back
to room with levers. This was trial and error
for me so heres the solution- Point
upper left to right, upper right to left,
lower left point up and lower right
point down. Now you can ride the platform
up. Work your way to top door( ride
up jump to right platform and then to far
left platform. At top go in room.
Again, time is of the essence. Get barrel on
left and quickly throw to right
and get lamp before platform lowers all the way.
Then jump up on ledge and burn bush..go
thru door. The corridor has spike balls.
Go to door at top. The next room
has a directional platform. Go thru door at top
and get key from chest. Go back
and take lamp on platform and burn bush at
right( avoid drips). Go thru locked
door. Kill bug generator and bugs and lamps
drop. Burn bush and drop to boss(finally).
The boss is a giant bug. First hit
its armor off then go for the head.
You need to do this several times. Be
patient and avoid the swinging tail.
When defeated, a spirit appears and you get
the green scroll (that's all I get
for all this work?). You end up back in your
bed in town.
Town:
SAVE. When you leave house you see
dream sequence (you watch only). You'll
notice the fortune teller is gone.
Talk to everyone and she comes back. Stock up
and save.
Church:
This part is a good rest after the
last area. NO enemies..just puzzles. The
church door is locked. Use your
new (green) scroll at the front door and the
explosion throws you thru the kitchen
window. When you talk to guy in church,
answer yes to all his questions.
Talk to guy in main room. Something drops or
opens after you talk to the guy.
Go to room (two corridors on each side, upper
and lower) with two switches. Hit
both and switch drops. Go up stairs and jump
thru hole in bedroom floor to activate
switch. Next go in to room with coffins
and moving book. You're not as fast
as you think, so go down and talk to the guy
and he'll help get the book. Now
put the book in empty space in library bookcase
and other bookcase moves showing
another missing book. Talk to man again and
door moves. Go to room with 3 stools
and get a life container in the chest. Go
to room on first floor with lots
of stools. Move them back fast and get second
book. Take it back to library and
switch appears. Jump on it and door across
hall opens. Go across hall. You'll
notice the switch disappears as you get near
it. Stay off the rug! Jump around
and hit switch and chest drops. You get a
large gold staff or something. This
opens a stairway in center of church. Go
down , talk to guy and you are sent
back home.
Town:
Go downstairs in your house and
get the green glove. Now you can pick up some
big rocks (mainly the gray ones
with writing on them). Explore for a while and
you can get to new areas and get
more items. To the west you can lift the stone
and go to statue on top of layered
area with water around it. Talk to statue and
something happens. At this point,
I put the blue crystal in my inventory on the
shrine (Pedastal) behind where I
previously put the blue tube thing. There are
now 5 more of these that need items
put on them. When done exploring, save and
go talk to people to the right of
the church. The second time you talk to them
they leave and you see a nite sequence.
Back in town, talk to guy next to house
with lady by door(lower house with
windmill). Go in and upstairs. You start
another dream sequence. Get life
container, gold bird and save in lower right
corner.
Hide and Seek Level:
Talk to girl and she runs away and
opens a door. This area has 7 doors that open
after each time you find the girl.
Door 4 is the last. Most rooms are fairly
easy so I'll be brief. Room 1- 2
switches. Room 2- Jump around fast on breaking
platforms. Room 3- 3 torches..burn
path. After third door, girl is hiding in
area west of save. (save after beating
each room). Room 5- 4 switches. Hit
center switch first then jump from
bottom ledge to switch in lower right. Then
jump from moving platform to switch.
Use barrel. Room 6- 2 levers and 2 switch
blocks. Hit lever..jump on blocks.
Room 7-Use barrel for step, then throw torch.
Don't use little platform til have
fire. Need to time the final throw/jump. Room
4- lots of text. She runs to area
behind third block. This is like the game "red
light/green light'. As soon as she
starts talking run up and behind block. Work
your way to her. When you get to
her, the dream ends. You see a sequence where
rocks break behind the water wheel
mill. Talk to the people outside the house
and you are sent back home. Refill
and save.
Overworld/Mill:
Go south and a little west to dock.
Get your next item here. A bag of endless
magic dust which makes a plant/spring
appear where you see the little brown
round platforms. Head northeast
and go to the mill where you saw the rocks break
in the dream. Go inside and get
$, bird and potion. You can go around to where
the platforms are and can get more
items now. At this point I had 27 life and 30
birds. In cave behind mill with
water wheel. Use the magic dust to get up where
the logs are falling off waterfall.
You need to jump quickly across logs to
platform with chest. Then jump on
log and go over falls. Switch to other log
near bottom to keep from getting
knocked off and then back to log that goes
across screen. Jump to ledge on
right. Work your way up to the machine and
destroy it. Go back thru opening
you couldn't get thru before and you eventually
come out and destroy rocks that
blocked your way on stone mountain.( 29 life &
32 birds). At this point I refilled
items and saved in town.
Stone Mountain:
Go to desert and head up to upper
right. Work your way thru door at paw on left.
Get chest at end (herb and key).
Go back to locked door. You come out on
mountainside. ( I previously broke
all the stone heads on the mountain. You need
the magic dust to get to the one
in the upper right. A chest is there also..I
think its a bird). There are more
rocks blocking the way. Go in door and save.
Break the head shooting fireballs.
Climb up on right and push the center white
pillar and jump down. Push statue
and go thru door. In next room,push left
statue left over far left button
and push the right statue to the middle so it
is on two buttons. Step on the last
button. Go down either stair to the room
with two gates and two buttons,
with the switches and machine behind the gates.
You CANNOT run fast enough to get
in the gate, so don't waste your time. You
must press the buttons in the right
sequence to start the machine(You never get
in the room). If you look at the
sign in the room above, you will see a
repeating pattern of two Japanese
characters. I've gotten lots of email about
this puzzle. In english it will
be a no brainer. The proper sequence is: R-L-R-
R-L-L. The machine will start when
you do it properly. Now you go to the room
with the white pillars and go up
the stairs on the left. Plates are moving. Room
has chest with herb and a door on
the right. Beat lepracans and get key from
chest. Ehen you come out, a head
is shooting fire. Shoot arrows to destroy head.
Before continuing, you may want
to drop down, refill and save. Now go to door
across first platform into room
with spiked balls. Go down stairs and push
statue. Go thru door and you'll
be locked in room. Push the 4 levers down and
door will open. Save and go outside.
The rocks blocking the way will fall. Go up
and get chest on ledge with level
2 spell #1. Your scroll is replaced by a book.
Go up stairs and in door just under
head. Destroy the 5 heads shooting fire. You
acn easily go back and refill and
save if you got wounded. In next room move
statues and jump in hole. Room has
7 heads shooting with one in middle shooting
very damaging laser. You need to
break in certain order. Be quick. I used the
sword since it hits with a higher
frequency. Kill the one in the middle last.
You can use up your heal magic since
you can refill after this. A chest will
drop with a key and a platform to
go back up. Go back outside and save.
Go up to left of head and drop to
locked door. In first room a large plate
drops. Quickly run around to the
left and across plate and to orange button
before it gets all the way down.
Gate opens on right. In the next room, you'll
be on the the ledge above room with
5 heads you destroyed earlier. The chest
behind statue has potion. Push top
left statue ot left, top right one to left to
reveal button. Press and stair appears.
In next room walk to second platform and
kill lepracans. When destroyed,
go up to statue which will fill you up and drop
chest with life container (now have
30). Jump to stairs at lower right.Boss- go
in the next room and a ghost head
appears. You end up on a catwalk. Go up until
you get stopped. The boss will start
chashing you. Run down, breaking rocks.
Don't try to hurt it because you
can't. You need to outlast it. Eventually he
will wear out. Use the run button
when you get a chance to add some distance
between you and the boss. When its
beat, a birdman appears and then a lepracan
appears with a guy with a Don King
hairdo. You warp out to chest and get a gold
crystal. I think this is the spot
where you get a blue cape (similar to the
digging one). I'm not sure at this
point what it is for. I think its a water
cape.
Overworld:
In the desert, there is a ledge
you need to jump around to on top of stones. The
cave has two posts in front of it.
Inside, get blue key thing (on second
inventory screen) from chest. The
path is blocked by red glowing columns. You
need to come back later(when you
get the ice wand).
Go to town, refill and save. Next
stop is west across river. Before going there
stop at statue near river blocked
by large stone. Go up and talk to it and you
see lots of lightning and hear thunder
(?). Not sure what this does. Also go and
put the gold crystal on the alter.
You should now have three crystals on the
alters. Now go to bridge and jump
in water. Go in wirlpool. You should be in
pool area with two wirlpools. Go
in large one.
Underwater Level:
This will be brief since this level
is fairly easy and not very long. You will
get to a warp on the right which
will take you underwater. Don't worry about
drowning, this guy must have gills.
The key is to ride the large bubbles. Make
sure you don't miss the room with
the life container and the orange button. When
you stand on button you hear something
fall. The secret to jumping is to watch
your shadow. When you see the shadow
on top of the post you are jumping to, let
go of the button and you settle
down on top of it. You can also cut the floating
spike balls loose so they don't
hurt you when you jump. Near the end you will
see large bubbles coming out of
holes with spikes around them. Jump across to
the right on top of bubbles to the
warp. You see a blue spirit and get the next
level of sword. Now you can kill
many types of enemies with one hit. Rocks start
falling. Go back around and exit.
Go back to town and save.
Fire wand weapon:
If you haven't gotten this yet,
this would be a good time. It'll let you get the
items behind those thorny bushes.
Go to southwest and get to the caves on the
beach (far left cave).To get there,
go across the bridge directly west of the
statue that make the thunder. There
is a bridge that runs north-south just above
the white blocks you break to go
south. Jump off the bridge on the west side
into the water. Swim west past first
dock. Swim south then turn left over the
plants in the water.( you can swim
over them). Go up on next dock and walk south
down the wide steps. You acn kill
the tree on the next screen. Go south and move
rock, go in cave and down stairs.
In the second cave, kill the chests for easy
money. You can't get thru the second
cave. Now swim to east to cave past the two
on ledge. In cave, swim past the
spike balls. Hit switch on right to start
platforms. Exit to the ledge. Go
in other cave on ledge. Get potion if needed.
Use magic dust and jump up and out
door. Now you are at the house you couldn't
reach before.The room has six pillars
to light. Fire ball moves around which you
can redirect with your sword. Steps
appear when all are lit. The next room has
symbols on floor (4x4 tiles). Walk
into fireball making it move to next block.
Follow it around quickly and soon
you'll have the fire weapon. Now go burn all
those bushes in the overworld
and get more items. You can get the level 2 magic
blue book(heal) and at least one
more gold bird.
Town:
Now head for the church behind the
town and talk to guy out front. Go home. You
won't be able to leave until you
sleep. You see sequence where someone dies and
there is a funeral. You get a gold
key (on second inventory screen). Open the
blue chest (finally). The cut sceen
shows the rocks blocking the mine entrance.
Save. Go to the east end of town
and go in house with people outside and start
another dream sequence.
Sky Platform Level:
Follow guy around to various warps.
Get chests by dropping from white blocks. In
room with pool, walk under it to
get chests (herbs) and switch. You will soon
get to a platform where the guy
jumps on buttons and platforms appear and
disappear. Jump across platforms
as guy jumps on buttons and you should end up
on platform with 5 crystals above
5 warps. Fire is upper right, the diamond is
the lower right, the triangle(gold)
is lower left and the water(blue) is upper
left. After each boss you have a
choice of where to go next by hitting the
changing crystal after beating the
boss. Hit the middle one and the crystals
disappear on the center one and
the upper right. Use the save warp to refill and
save.
Go in warp in upper right corner.
You are in room with two switches and a block
on the right. Hit the bottom switch
and the upper one twice to raise the block.
If you go thru warp under block
you get to large area that you are in corner of
. Hit orange button and go back
in warp. In room with two switches, go in top
door. Jump across lava and go in
left warp. You are now in room with two chests
and two warps. Break only HALF of
one of the white blocks. Jump from lower one
to higher one and then to platform
in middle. Now you can jump to chests. Go in
left warp. You are in room with
fire holes. There are four rocks in back of
room. Put these on holes that look
brighter than others and all fires should be
out. Go in top door and fight blob
boss. I used arrows and ran top to bottom til
it was beat. When beat, hit the
crystal when the diamond shape appears. If you
accidentally (or on purpose) hit
a different shape, don't worry, you just have
to do this portion in a different
order. Go back to room with chests and white
blocks and go in right warp. There
are chests here I could not get yet. Go down
to space where column is missing
and jump down to chests below. The top warp in
this lower platform takes you to
the right warp in the room with the turtles. Go
south 2 rooms to the main save platform
(save). Now go thru the lower right
warp. to the ice platform. This
platform has 4 square openings you can fall
thru. In room you fall to, there
are 5 orange buttons that must be pressed. You
have to do this on one pass, as
they reset when you leave. From the ice
platform, from the second square
from the top, jump from the left side, slightly
below the center. You should land
on the larger center area of the ledge below.
Don't fall off the ledge. Push the
ice columns off to allow you to jump to other
ledges. When you press all 5 buttons,
The block in front of the door at the top
of this room lowers. Don't jump
off yet. There is a warp near the right upper
corner that leads to the large platform
with the pond. Step on the switch to
raise the diamond pedestals. Now
go back to the room where you couldn't get the
chests( the platform with the columns
missing you jumped down from. Get the key
on the left and a herb on the right.
Now drop down to the maze below the ice
room and go thru door on top. You
fight the blob again. Hit the eye with your
arrow. To speed things up, use your
blue magic book next to it. You'll heal and
do some damage. When beat, I hit
the crystal when the gold triangle appeared. Go
back to the save platform and save.
The warp in the lower right should be clear.
The lower left warp takes you to
a desert platform with two chests and four
warps. The upper right warp leads
to a platform with buried chests which I could
not get at this point. Go in the
upper left warp on the platform with the two
chests and walk up. You will fall
to the chests on the first platform. Go back
in upper left warp to level you
just fell from. Now stay on wall to right and go
up to warp on right. This goes to
the large platform. Step on the orange button
to raise the triangle pedastal.
Now go all the way back to first sand pedestal
(with two chests) and go to lower
left warp. This takes you to the platform with
the spike ball and the chest on
top of the steps. Now with the pedestal raised,
go get key from chest. Go back to
desert platform and back in upper left warp.
Go to right ledge and up to warp
on left. In the next room you see the guy
again. Jump on his head to get across
and press orange buttons. this makes
platforms appear. Talk to him again
and then go thru top warp. In this room,
kill snakes to lower one column.
Go thru top door with key. Now you have to
fight two blobs. Be patient, it
may take a while using arrows. Use your heal
book after a while to refill and
do damage. When beat, break the last (blue)
crystal and go back to save platform.
Now you can do the last area in this
level. Go in upper left warp.
This part is the hardest of the
four. Jump across to the orange button. Once you
jump on it you must quickly jump
to each button as it appears( 8 times). Once
you finish the sequence (it took
me many tries) you can get to the top of the
room. Now go thru the upper left
to the room with two orange buttons. Go in warp
in lower right which takes you to
the large platform (lower right corner of).
Step on the orange button which
raises the posts. Go back to room where you
jumped around on switches and go
in lower right warp. Get key and herb from
chests which are no longer buried.
Return to the room you jumped on switches and
go back in upper left warp. The
other person is in the room to help you. You
must jump on the button the same
time (or very close) as the other person. Jump
across the 5 buttons in sequence
with the other person. When done properly you
can go in locked door. Talk to woman
and dream sequence ends.
Town:
Talk to the people by the bed. You
get an item (looks like green paper?) that
shows up on second inventory screen.
You end up in your room. Talk to the girl
and guy and they leave. Leave your
house; it's nite and town doors are shut. Go
in house west of fountain. Talk
to people and you hear monkeys. Go outside and
kill the three monkeys. Go back
in house and upstairs. You automatically walk
down stairs. The guy in bed has
changed into a bear like creature. He then
disappears. Talk to people. You
end up back in bed in morning. Save and refill.
Go in house west of fountain again.
You get some gold ball which shows up on
second inventory screen.
Monkey Business:
You cannot get in the monkey area(in
northwest) at the location where the tower
is. This part requires going thru
two areas. First you must work your way thru
the caves in the west( not beach
caves) and then up thru the monkey tree house.
Caves: There are 12 caves in this
area to work thru. To get there, go to the
wide stairs( see fire torch part
of walkthru-you jump off bridge and swim to a
dock).Head north til you get to
area with columns. Jump on columns to get to
ledge. Go up and get gold bottle
from chest if needed. Jump across to right to
stairs and go up to locked gate
which will open with the gold key on your
inventory screen. Jump up on ledge
and push rock so you can now get thru from
the right. (This comes out in opening
in rocks just south of the entrance to the
monkey tower). When you try to go
up the stairs, the monkeys push down a spiked
ball to block a path. Go in cave
blocked by bush you can burn. You may want to
make a quick map and number each
cave as you will be going in and out of the
caves. The main objective in this
part is to get across a walkway blocked by
three stones which raise and lower.
The main room has three walkways which run
north-south and one that crosses
each of these and runs east-west. The stones
that raise and lower are at the
intersections. Each north-south walkway has a
warp at each end and an orange button
at each end. You must hit the buttons so
that all the stones are lowered
and you can go across the east-west walkway to
the east. I had to go around some
to get it done, so I'll give you some hints on
getting thru this part. From what
I can tell, the buttons work as follows: The
buttons on the far west walkway
raise/lower the stone in the middle; the buttons
on the middle walkway raise/lower
the far right stone and the buttons on the far
east walkway raise/lower the stone
on the left walkway. The far left walkway
warps are accessed from the caves
to the far west. The bottom warp in the middle
comes from the cave just below and
west of the stonehedge looking thing.The
bottom warp on the right walkway
comes from the cave up the steps to the east of
the stonehedge thing.
The following is a brief description
on getting thru the caves. You may do it in
a different order depending on which
stone you need to lower. Go in the cave to
the left of the spike ball that
the monkeys dropped. Burn the bush to get in.
There are ledges with a chest in
the back and a switch below. I did not get this
chest at this time. Jump down and
step on button. The monkeys drop mushroom
enemies for you to fight. When beat
a step falls. Go back outside and go in cave
to the east(not the one behind the
bush). The room has a spike ball going
up/down. Step on orange button and
go quickly to the rear of the room( up
platforms that will disappear soon).
Bomb thru rocks at rear and go thru. In the
next room, kill enemies and hit
switch on left. Run to right and across platform
to left before the stone raises
back up. Go in door in upper left. Kill
mushrooms to clear block. You pass
monkeys that are surrounding a mushroom. Kill
monkeys. Go thru door in lower left.
Room has statue with a block in front of
stairs. Go thru top left door (walk
underneath the black part to room-jump up
step at end). Throw bomb down on
switch and go under block to left and talk to
monkey and leave. Go back to room
with statue and fight it. Fairly easy battle.
Get a gold bottle in chest above
and then hit switch. Now you can go up the
stairs that was blocked.Go out door.
You are now on ledge outside.(just
southwest of the first cave you
went in). Go up stairs and north.Monkeys come
out and leave a chest on a ledge.
Go to top, burn bushes and jump down to get a
life container from chest. Now go
up into cave. You are in a room with spike
balls. Jump across and back around
and outside. Now go in cave all the way at
top of steps. Kill monkeys and go
in door. Cross walkway (this is east walkway
to warp at bottom. Refill (3 monkeys
drop each time you refill). Go in warp. Now
you can work your way around the
caves to the otherwalkways. To get to the caves
leading to the west walkway, jump
across the ledge that is just west of the
stonehedge thing. Burn the bushes
on the other ledge before jumping. When you
have all the stones down, go to
the cave that is farthest northwest(up steps).
You know you are in the right place
if you enter a room with LOTS of mushrooms.
Kill them and go down and thru warp.
Now you are on the west side of the walkway
that runs east-west. Go across to
warp on right(all stones must be down). You
get your second level bow in this
area. Go thru large room. When you try to
cross the bridge, monkeys attack.
When you kill monkeys, go out door on right.
Go out and to right. Don't jump
down big step. Go to chest on right for a gold
bird. Now go up to monkey village.
Monkey Village: You are immediately
put in jail. No problem...bomb hole in back
of cell and work thru the maze and
up the stairs. Go out south door after
killing monkeys. Use a barrel to
get on ledge after you get the last spike ball
to move. Now you are outside in
the monkey village which is safe to roam around.
First go out south door of town
and move the pillar by the stonehedge thing so
you can come and go freely without
using caves. Now go to the building in the
lower left corner of the village.
In the third door down you can refill and save
(finally).
Tree: The base of the tree has three
doors. Go in left door and get chest. Go
upstairs, hit switches to get platforms
moving. Take barrel to back to get gold
bottle from chest if needed. Go
up stairs in back of upper right room. Go thru
next room and out on the outside
walkway. Go to left and drop in chimney of
house. Go downstairs and free the
guy. Go back upstairs. He has opened the chest
and unlocked the door. Go out door.
You come out to the left of the tree. Save.
When you go back in left tree door
you go upstairs to a room with 4 chests and
orange button on ledges you can't
reach. Go back to save area and go in door two
down from the save door. Talk to
guy. Now go in center door in base of tree and
talk to guy again.He'll open the
door. Go thru door and ride the platform up. Go
thru room with monkeys and go outside
thru door on lower left. Go to far right
on walkway and get a gold bird.
Go down ladder. Step on orange button. A ladder
lowers which you can use as a shortcut
to the outside area. Go down ladder and
in house near tower. The guy is
asleep. Now go up ladder that dropped and in
door on walkway which is on the
same level as the orange(now green) button. In
this room use arrows to kill monkeys
or you get knocked off. From here you can
drop down to the chests you couldn't
reach before. Three have money. You need to
drop to back left to get on platform
below. There are two chests here. Take
barrel and get chests(money and
herb). Now bomb a hole at the white slaband jump
down. There are six chests, two
of which are enemies. Jump around on platforms
and step on orange button. At bottom,
don't go outside. Go thru wall opening at
bottom right(above stairs). Go up
stairs, go to back and jump down.Jump on
button and get key and herb from
chests. Go back to left room and go outside. Go
up to right and get life container.
Go in building in upper right and get
another key.Save. Go up outside
ladder(the one that dropped) and in door. Go up
stairs in room and jump on first
orange button and go across platform to second.
Door opens. Go down stairs and monkeys
drop on each platform. You need to kill
all to open door. Now go back in
middle tree door and ride up platform. Another
locked door. Go talk to guy in building.
Go back up( climb up outside ladder to
upper middle door). The locked door
will open. Ride platform up. Fight monkey
and go outside and up. You are at
the boss which is a giant monkey. Hit it when
it stops and stay away when it's
spinning. When defeated, you get gold and red
crystals to put on the pedestals.
Overworld:
On the way back to town, put the
new crystals on the shrines(pedestals) where
you put the others. One goes where
there is three together and the other goes on
the one on the island. When you
enter town, the ground shakes. In town (I missed
this earlier), drop in the chimney
of the house with the locked gate upstairs.
You get a gray item with markings
on it? I have no clue what this is yet. Go in
shop and then go back out door.
The guy who was at the monkey village appears.
Go back inside and upstairs and
talk to him again. Leave, refill and save. You
can get another bird in the well
(on ledge blocked by bush) near the house in
the lower right corner of the overworld.
Your next level is the fire level, but
you need something before you can
get in.
Ice Wand Weapon:
In an area( which I think is in
an area below the five white platforms- Where
tree enemy is), burn bush and go
around thru a small wooded maze to a stone cave
entrance blocked by a bush. Burn
it and go in. The first room has six ice
columns and four orange buttons.
You must push the columns around until all
buttons are covered. I don't remember
the exact sequence. Push the top right
column to the left. The top left
one was pushed down and over to the left. The
bottom right one was pushed to the
left then up(into the one that was on the top
right. Now it can be pushed to the
right. When this is solved. Go up to three
doors and two switches. I got thru
by pointing the left switch down and the
right switch to the left. In the
last room you need to push the columns to one
side so you can jump across to the
top. I pushed them to the right side so I had
two together at the top, two together
in the middle and the last two were
staggered near the start of the
jump. I remember pushing the bottom one up as
the last move. When done , the ice
weapon is yours. Now go try it out. Go to the
desert and get up on the ledge with
the cave opening. Now you can freeze the
fire columns and break them with
the ball and chain. A life container is yours.
Go back to town and save.
Fire Level:
Head to northeast area(east of flagpoles).
You see 5 white platforms on the
ground. Get up on ledge to south.
As you jump across, water spouts raise
platforms. Jump across to the cave
on the ledge. In first room freeze and break
columns. Light the left torch and
gates open. In the next room get the life
container in the chest in middle
of fire area. on right. Gate is closed. Go back
to left and jump around to left
and down to orange button. Go in cave entrance.
Freeze fire balls to jump across.
When you get across, the save point is up to
the left. Your next objective is
to get to the two chests above the save point.
Head south from save point. Go around
past two door and go up to the right and
up the stairs. In the next room,
jump on the fire shooter to stop it from
firing. Do the same with the other
two. Get a herb in the chest and go thru the
door at the top. In the next room
is another fire shooter. Jump up and around to
the right and then to left and back
right and up to next area. On the ledge is a
chest you can jump to which has
a gold bottle. Then go thru top door. In the
next room, freeze the two fire columns.
Push the left one left-up-right. Then
push right one up. Jump up on ledge.
Now freeze fireballs to work way up to
ledge. Sometimes you can stand on
one for a while before it breaks(as long as
you don't jump). When you get on
ledge above, you enter room with a stone block
with a rock on top. Lite all the
torches to lower block. Take rock and put it on
ground. Now put out the torches
with the ice weapon to raise block. Now use
stone to jump on block and go thru
door. In next room bomb hole in floor and
drop into water. Hit switch and
ride block to ledge in south end of room. If the
platform gets away, you can hit
switch to bring in back. It only moves one
direction each time the switch is
hit. You now come out on ledge above save. Get
the key and your new boots. Now
you can walk on fire without getting hurt.
Refill and save.
Go south from save point to the
spot with two doors(openings).Go north past the
three fire shooters in the wall.
You came into a room with fire birds. Kill the
first two or three with ice weapon
and take rock to left to get on ledge. Birds
and shooters in ground will break
rock and you will have to start over. Jump up
on ledge on left and get the rock.
Now stack the two rocks so you can jump to
ledge in upper right. You can now
go thru the locked door. You come into a large
area with torches and gates. There
are seven pairs of torches and gates. Talk to
statue, then go to room with the
octgon symbol on the floor. Go out south door
and lite torch which closes the
door you just went thru.Now go south and jump in
lava. Go right and up on ledge that
has lava to right. Go past the first torch
to the top right corner. Light this
torch and head south. Now lite the torch you
passed on ledge and jump in lava.
Walk west in lava til you get to the ledge
with the statue. Lite torch behind
statue and then go up thru door on far left.
Go right and lite torch and then
go up thru next door. You see final gate in
front of you. Lite torch in this
room and go thru door on right. Now light torch
on top of ledge and go south into
room with symbol on floor. Stand on it and the
gate in upper left will open. You'll
need to put out torch in room above to get
back to gate. Exit room in upper
left thru now open gate. In next room, freeze
the fire columns and go across bridge
and burn bushes. Go back and push right
column left and then up. Cross bridge
and jump up ledges to door in back. In the
next room, freeze birds and stomp
the fire shooters as you pass thru. The door
at the top leads to a room with
a statue, a locked gate and two stairs leading
up. Go up right stairs. Freeze fire
columns.First push the left one to right
then down. Jump up and light bottom
two torches. Now push the right one to right
and up. Light this torch.(The front
two lit easy-all the others required jumping
and lighting). Now push both to
left and then push the lower one up and light
the last torch. Go back down stairs
and up left stairs. Freeze column. Here you
lit one at a time as you go. Here
is the sequence: L-lite upper left-Down-R-lite
lower right-Up-lite upper right-L-Down-Lite
lower left. Go back down and talk to
statue. You get refill. Now go thru
gate that is now open. Go to right, stomping
fire shooters. At far right get
a level 2 spell book from chest and go thru
warp. You warp to the boss which
is a fire dragon. Use the ice weapon. Hit his
head when its down. It takes several
hits. When beat, you get another crystal to
put on the shrines. You end up back
in your room in town.
Town:
Save while you are in your room.
It's nite. Go to house which is two left of
yours. Go upstairs. You go into
a dream sequence.
Dream Sequence (Blue/Brown Mirrored):
In first room with the three spirits,
save. You need to look at some rooms
carefully to do sequence in right
order. Rooms are mirrored, etc. You will
notice as you go back and forth
that one area is blue and the other is brown.
The objective is to make the three
spirits solid (they move to matching brown
area). You start in the blue area.
Go north from the save room. The gates to the
north are closed. Go to the room
on the left. Watch the sequence of the buttons
and go in the warp in the room.
You are now in the brown area in a similar room,
but mirrored. Do same sequence,
but mirrored. Clockwise from lower left. Now go
in brown room to north and watch
fireball. Go in warp in room below and then up
one room. You are in room similar
to room with fireball but again it's mirrored.
Use the pointed wall as reference
where to start and repeat sequence( clockwise
from upper left). Now go south
and warp to the brown side and go north(across
bridge) until you get to a room
with a stone block and a barrel. Take the barrel
and jump on the orange button. Now
use barrel to get back over and head back
south. Warp back to blue side and
head north, across bridge to room with block.
Step on orange button and go north
up stairs to grate where blue meets brown.
You need to pick up the barrel,
stand in the right spot to throw it on the
button so that the one on the other
side also lands on the button. When done,
glass will break. Head south on
brown side and down stairs on right. Step on
button and first statue is moved.
Now head down the stairs on the left and onto
the ledge in a room with a platform
and warp. Step on orange button to start
platform moving. Don't go in warp.
Ride platfom across room and head south
across a bridge to next room. Watch
the sequence. You will need to write it
down. Go in warp in room to blue
side and repeat sequence but mirrored. The
sequence for blue side is L-R-R-L-R-L-L-R-L.
You also note that there is a keyed
wood door in this room. Warp over
to brown side and go south (or go south from
this room) one room. Watch sequence
of torches being lit. Now use warp in this
set of rooms and go to the blue
side. Lite the lamps in the same order, but
mirrored. (Top right- bottom right-
top left- bottom left). Now you get a key.
Before going in locked door go up
to room with the rocks, warp and two buttons.
From blue side go west and step
on button. You see one of the double gates in
the first room open. Go in warp
here and repeat on brown side. Now go back in
room with the two buttons and use
the warp. On the brown side, go to the east
and step on button to open a gate.
Go thru the warp here and repeat. Now go to
blue side and thru the locked wooden
door. Go north across bridge and into next
room. Ride platform across and thru
door at top. Go up stairs to platform with
four buttons and four lamps. Hit
buttons in mirrored sequence from lamps. If you
number from left, the lamp sequence
is 2-4-1-3 and the button sequence is 3-1-4-
2. When the glass breaks, head south
and down right stair. Step on button to
move second statue. Go down left
stair to room on brown side with the block. Go
back to the save point in the blue
area. Now go to room above and the two gates
should be up. Get up on ledge and
hwad north. Go across bridge to room with
monkeys. Kill monkeys and don't
get bumped off. Go north and up stairs to a
grate with 5 lamps on each side.
Watch sequence (1-4-2-5-3) and move fireball to
lite lamps on brown side (3-5-2-4-1).Glass
breaks. Go down right stair and step
on button to move last statue. Go
down left stair to ledge with monkeys. Kill
them and head south across bridge
to a room with the statues, two chests and a
warp. Take the gold bird and life
container. The warp takes you to the boss(es).
They shoot lasers, but are fairly
easy to beat. When beat, you are warped to the
building in the monkey village next
to the tower. Talk to the kid. You need to
hit the statue with your ball and
chain to open the gate. The ground shakes each
time you hit it. Now head back to
town.
Town (on fire):
On the way back to town you can
put the crystal on the shrine.If you forgot
where this one is, go to the mine
area. Go up the steps which are blocked by the
white stone. Don't break the stone,
but go left across the roof, past the
waterfall and in the cave. It should
be easy from here. I have 40 life and 41
gold birds at this point. When you
arrive in town, it's on fire. Save(From your
room you can see the flicker of
the fire thru the window-one of the many little
touches that makes this such a cool
game). Kill the monkeys and talk to the
people in front of the house behind
the fountain. Go inside the house and
everyone is here. Talk to everyone
and go upstairs and talk. (I've got 41 birds
at this point and still could not
get the items in the shop south of town).
Downstairs, everyone is sitting
around the dinner table. (the town is burning
and they sit around a table and
chit-chat??). As you talk to people, they leave.
You soon wake up in your bed. The
fire is out and many houses are destroyed. You
can now get the breast plate in
the shop in town.
Church Area:
Go to the church and talk to the
priest. The town people show up at the church.
The priest then turns into a monster.
You end up on a small platform that looks
like the moon surface and you must
fight this boss. This one is a little tougher
than the last couple. Destroy the
things spinning around him then hit him with
the sword. When he is beat, talk
to the people outside the church. More people
show up and you end up in the room
in the basement of the church. They talk a
lot and you get a new power (sword
upgrade). Go upstairs and leave church. Talk
to person outside church and then
the grave digger. The church is now locked and
you can't get in. At this point
I returned to town and saved. Now return to the
small building to the east of the
church and go downstairs. Walk up to the top
wall and read the message. Answer
yes. This next part took me a LONG time to
figure out. After you throw your
controller a few times, light the torches in
the following order: upper left-
lower right- lower left- lower middle- upper
middle- upper right. When done in
this order, a chest drops and you get an item
that looks like a necklace.
Shop South of Town:
First go to the pirates house(tavern).
Talk to everyone. You should get a
recharge of your life/magic. If
you need money or a change of pace, go
downstairs. There are three rooms
where you can earn money( fight blobs, shot
blobs with arrows or play a game
with buttons and lights. Go to shop south of
town. I had 41 birds at this point.
Talk to shopkeeper and you will get all the
items. With 41 birds, he gave me
3 life containers. When you get to 45 birds,
you can get another. Now I have
all the items in the selectable inventory menu.
Now you need to figure out where
to go next since it appears the fortuneteller
is locked in the church. At this
point I have not figured out what all the items
do or how to get the stonehenge
warps to work. I am still missing one crystal
for the shrines. If you need a fill
up, talk to guy at tavern at bar.
Dock House:
Go into house at dock(south and
a little west of town) and the guy blocking the
stairs is gone. Go downstairs and
walk thru water to cave entrance. This is a
series of rooms that loop around.
Each room has three doors which lead to other
rooms. A simple map will make traveling
around easier. You first need to get to
the back room with the closed door.
The first room has bugs. Go in right door.
The next room has a platform in
the back and fish in the water. Go in left door.
The next room has a tall stone column
in the middle. Go in right door. You are
now in a room with stairs with six
orbs on each side. Go up to door and
read(pretend to read the Japanese).
Now to light these orbs, you must light the
orb in each of 12 rooms. There is
no required order, but all must be activated
to pass thru door at top of steps.
Some rooms require you to kill all the
enemies first. Go out door in upper
right.You are in room with platform. Kill
fish to lower platform and hit orb
with sword. One down, eleven to go.Go out
middle door. You are in room with
barrel. Use it to get to orb.Go out lower left
door.This room has white blocks.
Bomb to reveal 3 doors and orb in upper left
corner. Hit orb and go thru middle
door.In the next room, kill all the enemies
to raise items. Hit orb and get
gold bird from chest. Go thru left door and you
are in first room.Go thru right
door. In the next room jump across pillars to
orb.Go out right door. In next room
there is water and fish and a barrel. Throw
barrel up at right to get to orb
in lower right corner. Go out right door. The
next room has a circular rock in
middle. Walk into opening(in black area) to
orb. Go out right door. You are
back in room with tall column in middle. Jump
across to orb. Go out left door.
Kill enemies in this room and orb drops. Go out
middle door. Kill bugs, hit orb
and go out middle door. In this room, get to orb
on ledge. One more to go. go out
left door to room with white blocks. Go out
left door.In pillar room go out
left door.The next room is one that orb drops.
Go out left door. In this
room you can see light from three openings. Upper
right leads to chest. Lower left
leads to orb. Walk thru black area up to items.
Now go thru left door. In room with
platform, go thru left door. In next room go
thru right door to stairs. All orbs
should be lit. Go thru door which is now
open.
House on Island:
When you exit from orb stairs, you
are on an island with a house. There are two
chests. Get to the one up high by
cutting plants to reveal thing that grows
plants. Use magic dust and spring
up to chest with life container. I didn't get
chest next to house. You may want
to try and get it after first conversation in
house. In house- there is a guy
on the floor injured and the place is trashed.
Talk to him and you get an item.
Try for other chest now before next sequence.
Go to back wall-you place item in
wall. You get a crystal(for shrine-the last
one). Talk to guy again. He has
a lot to say. Suddenly a demon crashes thru the
glass window. You now fight it.
Hit it when it lands on ground. When beat, the
demon says something and leaves.
The guy on the floor dies and a spirit appears
and you are sent back to dock house.
The stairs are now blocked.Head back to
town and save.
Overworld:
Go to shrine with last crystal (its
between the two with the gold crystals).
When you put the crystal in, the
ground shakes and a bridge rises from the water
to the north. Head north across
bridge.
Castle(Part 1-Walkways & Towers):
The castle has several distinct
areas, so I'll break it up to make it easier.
When you cross the bridge, the main
castle door is closed. Walk to the right and
jump in the water. Swim up and go
in first room. Use the barrels to jump up to
the left and go up the stairs. Top
of stairs is blocked. Stand and swing at
enemies. Eventually the switch gets
hit and the stairs are unblocked. Kill all
enemies and go thru south door.
You are outside on walkway(above where you were
swimming). Kill enemies in next
room then go down the stairs. Go out door to
left first. Hit switches to drop
chests. Hit switches again to drop last chest.
Two are enemies, last has a key.
A red glowing shield blocks the stair. Go back
to the previous room and go down
stairs to room with keyed door. First, go in
top door which is open. Throw barrels
across onto buttons. Now jump back
over(using barrel). Go back to last
room with locked door. If you go out to the
left, the button is blocked by a
red shield. Go thru locked door. Stand in
middle and shoot arrow at thing
behind moving heads. When it's hit, the red
shield vanishes. A herb is in the
chest. Go to the room with the orange button
at the end that was blocked by the
red shield. Stand on button and hit pulley a
couple times with your sword. Now
button stays on and the chain moves something
below. Now go back to the room where
the three red shields were blocking the
stairs (room with 3 chests). Go
up stairs and outside. Now go in next room with
blue shield blocking chests. Go
left to outside and into next room. Kill enemies
to move block in front of stairs.
Go out top door first and outside to room.
Jump over spike balls and hit switch.
The chest is an enemy. Go back down
stairs. This is another room with
a locked door. Push pedestal to open gate door
below. Go in and hit switch. Blue
shield is blocking way. Go back to room with
locked door. Go in door above locked
door. Room has pillars and two orange
buttons. Kill enemies first. In
upper left, move pillar and walk thru crack in
wall to left. You come out behind
blue shield you saw before. Go up thru door
and step on button. Go back down
and grab the barrel. Take it thru wall and put
on button. The enemies are back
because you went in room with button. If the
break the barrel,leave room and
re-enter, kill enemies, then get barrel. When
you return, they are gone. Step
on other button. Door to north is now open. Go
thru and up stairs. Get key in next
room. Go back to locked door and go thru.
You are in similar roomto before.
Shoot arrows to hit thing in back. When done,
the blue shields disappear. Now
head back to where the blue shield was blocking
chests( up stairs from locked door).
You get a key and herb. Go back down to
room with the previously locked
door and go out door to right. Now that you have
two keys, both walls will slide
back. Go over and stand on block and hit pulley
like before. Step on button. The
front gate to the castle opens. Go back left
and up stairs. Go outside to right
and up stairs in next room(room with two
chests). Now you are on walkway.
Jump down thru broken railing. You are at front
door.
Castle(Part 2-Garden):
Well, you are not quite at the front
gate yet.This is easy area and you can save
soon. You need to step on orange
buttons to put out the red fire in the back(
its not really fire). You acn pass
thru cracks in bushes, but they are one way.
Go thru bush and get a key. You
can now get thru part of the center gates. You
will get the fourth magic crystal
container and a gold bird. Use warp on left to
get to area on right. Go thru bushes
to right to get key from chest( its the
chest you saw from the walkway above
near where you first swam in).When you step
on last orange button, the main
gate opens in the back. The door in the back
left is a fill up. Jump across to
button to open. The back door on the right
will warp you to the well next to
the fortune tellers' house in town. Climb up
and save in your house. At this
point I had 44 life and 43 birds.
Castle( Part 3-Main area):
Go in door at back of garden. Now
you are inside.Go thru second door and a ghost
appears.It stops two large machines
and time stops inside the castle. You are
thrown out the door to this room
and the large torches light. Your mission is
first to restart the machines and
unfreeze time, and then put out the large
torches by finding buttons to step
on.Music is nice in here. Kind of a new age
orchestral.
Head left into dining room. Switch
is floating high and can't be reached(you
won't be able to do much until you
get the machines going again). Go left thru
room with frozen(in time) enemies.
You will be in a room with three armored
statues. Hit the left one with your
sword til it breaks. Take barrel and jump up
to chest(potion).You can't get thru
door on upper left yet. Go back to first
room(with large torches) and up
stairs. If you break the armored statues in the
corner of the hall, there are buttons
which operate swinging doors.Each time you
step on button, door changes position.
Go downstairs.Go into library and use
barrel to get on top of bookcases.
Jump down to right and hit switch. Go right
thru library past room with frozen
enemies into room with 6 armor statues. Break
back middle to expose chest. Don't
break others. You can jump on chest, then on
top of statue to get to door on
right, but it's locked. Go to upstairs hallway
and jump across gap(to south) on
right side. In the first door you see a room
with 9 orbs on a platform with a
chest in back of room. You can't do anything
here yet. Go to upstairs hall and
break statue on right. Make sure button is
orange and go down thru gate to
right(we will make some progress now).Go in room
with floating barrels and button.
Jump up to chest and get key#1. Go back down
stairs to the room to the far right
with 6 armor statues. Break the back center
one and jump up to locked door.
Go thru and up stairs. In this room you need to
carefully push the right pillar
back, but not too far. Just enough to push the
middle one to the left. Now push
the right one to the right to clear the ladder.
Be careful of spike balls on way
up. In the room is the first large machine. You
can't step on button yet. Get key#2
in chest.Hit switch. Now go back to far left
room downstairs where there are
three armor statues. Use barrel and go up to
locked door on right( get barrel
by breaking left statue).Go up stairs and in
door. In this room, throw barrel
on button. Get other barrel under crates. Jump
up on left to room with 4 statues.
You will need to go back and get the other
barrel as you will need 3 to stack
to get up to the ladder. Up the ladder is the
other machine room. Get the key#3
from the chest and hit the switch. The machine
starts. Time is now unfrozen. First
task complete. Remember, you can run back to
town to save at anytime.
Now the place is hoppin'! You need
to search for buttons to put out the large
torches. In the second machine room(one
on left), step on the orange button to
open door. Go out. You will see
a clock on the side of the building (no
significance, just a landmark).Jump
to right onto roof. Two doors on roof, go in
either. Jump on button in back and
go to left to next room which is a corridor
with a locked door. Go thru locked
door with key you just got. Push pillar onto
platforms across to button. Now
step on other button. You have extinguished your
first large torch. Go back to roof
and jump down and go in door. You are in
corridor. Go thru open door (there
is a locked door you can't open now). Push
pillar onto button (avoid fire).
Four glowing orbs lower.In the room to the
right,there is a switch and two
platforms. Each time switch is hit(or bombed)
the platforms move. There are two
ways to do this. You can throw a bomb at
switch and have another ready. Just
when the first goes off, throw the next bomb
at the switch and quickly jump across
to second rock. When second bomb goes off,
jump across to button. A way to
cheat a little is to throw a bomb at the switch
and stand halfway between the first
two rocks. When the switch moves the
platform hits you and stops halfway.
Now put a bomb at the switch and jump
across to the second rock. When
the bomb goes off, jump to button. Go out of
room and go to right. Go in first
door. Room has six orange buttons. Push the
pillar quickly onto a button before
they raise up. Now put barrels on others and
jump on last. A chest drops. All
that for a herb! Go back outside(to where you
jumped from roof) and go down to
lower door. Go in corridor and in door to left.
Go down and hit switch. Door opens.
This goes into room with spike balls-don't
go in this room. Go back up thru
door, around up stairs,and around to outside.
Go thru door and step on button
and another torch goes out. Now go back to the
large machine on the right. You
need to step on the orange button that you
couldn't before. Now go thru south
door in machine room to outside and get key#4
from the chest. Go back to main
stairs and up to right.Go down first right
corridor and in door before hole
in floor. Go in room and out right door.There
are two buttons and one armor
statue. Break armor statue first and then just
ONE white block so you can jump
behind pillar. Now, standing behind pillar,
break white blocks and push pillar
to button. Step on other to open door. Before
going up stairs, go out door and
in two rooms on right. In first room, kill all
enemies for a chest. Now go up stairs
to room with 14 buttons and a pilar. Don't
move pillar.You start on lower right
button,jump on two at left, to one above,
then one left of pillar and to pillar.
Take a rest and then jump from pillar to
top two and back to pillar. Do same
for lower ones and back to pillar.Now jump
to right and do last four. A little
frustrating until you get timing down.Door
to south opens. You go out door
and into a corridor with a large spike ball. Go
to right and in top door using key#4.
This room is timed. Quickly break all the
white blocks starting at the stone
so it starts moving. Clear its path so it
stops before the pot drops. Then
jump up and step on button to put out another
torch. Go back to main stairs and
up on left. Step on button(break statue
first)so gate is horizontal(so you
can't get thru from here. Go downstairs and
left thru dining room to room with
3 armor statues. Go up thru door using barrel
under armor and into next room.
Go out open door at bottom of steps. Go up
stairs and thru door on right to
corridor. Go around to outside. Go right and up
steps and in door at top. Go down
corridor to right and up to hole in floor. Use
magic dust to jump across. Go up
and down corridor to left. The gate should be
positioned to allow you to go right
and not into main stairway. In the room on
the other side. there are platforms
shooting fire. Watch the timing. You start
in lower left, jump up to top, across
to middle, down to bottom and across to
right. Then jump up to button. An
orb appears. You can't rush the jumps,
especially in the middle part. For
example, when you are on the shooter in the
middle of the middle column, wait
til the one below goes out and jump before the
middle one fires. Go to room to
left and step on button under spike ball. Now go
out (don't go up stairs yet).
Go to next room on right. There are 6 torches
after you break all the armors.
Light the one in the upper right last so the
chest falls there. Jump to it and
get key#5. Go in the room to the left. Jump to
platform and to button. Go back
to room down two to the left and up stairs. The
next room has about 12 buttons you
need to jump across in sequence. Start at
right. Jump left one and down on
two and zig-zag up to top and down two and to
left. Go down thru door into corridor.
Go down thru door into room with ghosts.
You need to make sure the button
is set so you can go (later) from the left
bottom door to the right. This is
also true for the similar room on the other
side. When door is in correct position
go back out top door and work your way
back downstairs thru dining room
to room with 3 armor statues. Go up thru left
door (using barrel inside statue)
and into next room. Take barrel and go up and
kill all 4 ghosts. Now you need
all three barrels to get to platform. I stacked
them on the second step. Be careful
not to break the barrel or you redo room.
Jump on platform and go up to left
machine room. Go out south door from machine
room to clock tower. Jump off roof
to right(don't jump down to button). On
roof,go in door. If button was set
right, you can go right to another similar
roof area. On this roof, jump down.
You should land on outside walkway to right
of chest on ledge. Go to right and
in door. Now if switch was set right on this
side of the castle, You can work
your way from another roof with two doors, thru
a similar room with a gate and back
out onto the farthest right roof.Drop down
to walkway. First go to right and
down stairs. This opens door to room below
right machine room. Go back up stairs
to door on right. Go thru, up and around
to button. This puts out torch#5.Go
back to walkway you just jumped to and go
down. Go thru door and up stairs
outside and in door. First, go to left and step
on button. This opens gate in main
corridor. Go in door to right of button. Kill
the three enemies. You can jump
to chest below from lower left hole. DON'T do
this before opening gate in corridor
or you have to go all the way around again.
In the upper right is a ledge. I
could break two blocks, but never could jump
across. Go in door to right on bottom.
From left to right, jump across buttons
quickly and they will stay green
and gates above will stay open. Go back in last
room and in top right door. Step
on button and put out last torch. Door to boss
room opens again. GO BACK TO TOWN,
STOCK UP and SAVE!
Final Boss(es):
Go in boss room behind 6 torches.
After dialog, the floor breaks open and you go
to fight a dragon. Hit it when it
gets close to ground. Jump up and hit it
also.It takes about 17-18 sword
hits. When beat, you see the town people talking
and then the blue ghost appears
which you must fight again. It appears and
disappears. You need to hit the
proper one each time. After this, you fight the
final boss. It has two hands and
two eyes at the end of tenacles.First hit the
hands to get rid of them(temporarily).Now
run up the middle and hit the giant
head. You need to jump and hit with
the sword. Destroy the hands when they
reappear. When beat, you are in
the room with the blue ghost. Shoot it with the
fire wand and rocks start falling.
Run out door.
Game Over:
You will see the "now loading" screen.
Wait a minute and sit back and watch the
10 minute closing cartoon. Congratulations!
Note: I never did get the stonehedge
warps working nor did the green cape seem
to do anything. If someone knows,
send me an email and I will incorporate it
into the walkthru.
ITEMS:
Weapons:
Sword-you start with this.upgraded
several times
Ball & Chain- use as weapon
or break white rocks
Bow- use as weapon. can hit switches
at distance.
Ice Wand-freeze enemies,freeze fire
balls(to jump on) or freeze fire columns.
Fire Wand-use as weapon ,burn bushes
or light torches.
Inventory Items:(selectable-1st inventory
screen)
Herb-refill some life
Green Potion-refill more life
Blue Potion- refill most life
Blue Special Potion- refill magic
Gold Potion-automatically fills
you up when you die
Green Scroll/Book-
Blue Scroll Book-Heal, also does
damage to nearby enemies when use
Gold Scroll/Book
Bombs-blow up rocks,tree stumps
and can throw on some switches for delayed
operation
Sand( tan) Cape- travel below sand
Green Cape-