Revisions
- First release version 1.0 on 10/7/97
- Second revision 11/17/97
...Added codes for Master Ishii, Increasing energy
and watching the ending.
...Changed ascii header
...Next revision will have moves, combos and more
in depth info on Master Ishii.
Intro
There aren't any movelists or guides on this great game from THQ so
I decided to write this up
using the instructions from the game as my guide.
What is K-1?
The "K" represents the four major martial arts disciplines - Kickboxing,
Karate, Kempo, and
Kung-Fu - that are showcased in the tournament. The "1" refers to the
quest to find out which
martial art, and which fighter, is number one in the world. The toughest
champions of each
discipline come from all over the globe to compete in this explosive
event.
K-1 is an open tournament, without the restrictions of weight classes
or divisions, often
pitting a seven foot, 400 pound super heavy weight against a lithe
flyweight. Needless to
say, the matches are always exciting, and typically end in audience
pleasing K.O.'s.
K-1 events are held throughout the year, whittling the field down to
the top eight fighters
in the world, who compete finally in the Grand Prix. The winner of
the event earns a
considerable purse and is given the undisputed title of "world's strongest
man"! This
prestigious title was held in 1994 and 1995 by Holland's Peter Aerts,
and finally changed
hands last year with a dramatic victory by Switerland's Andy Hug.
Note: to learn more about the K-1 organization, visit their web site
at http://www.k-1.co.jp/.
Conventions
X
Punch/Choose
O
Kick/Cancel
triangle
Special/Signature move
square
Not used
L1
Dodge left
L2
Not used
R1
Dodge right
R2
Not used
Select
Not Used
Start
Pause game/Start game
Universal Moves (for all fighters)
X
Jab
forward X
Straight
back X
Upper
down X
Body Blow
O
High Kick
back O
Middle Kick
down O
Low Kick
down, down then X
Ducking Hook
down, down X
Dashing Upper
Up, back X
Dash Punch
X+O
Hold move
Combos aren't guaranteed in K-1 like other fighting games. The custom
combos are just some
that I have found that work best for me. You can experiment on your
own and find combinations.
You can initiate the hold move before some of the combos for maximum
damage and/or
penetration into the opponents defense.
_____________________________________________________________________________________
The Combo system
The combo system in K-1 is very different than other fighting games.
There aren't any
juggles or any other good stuff. This is the real deal. Opponents guard
and retaliate
just like humans and fall and react like a human would.
The combinations aren't guaranteed but if you do them at the right time
and in succession,
you have a better chance of landing one of the powerful blows.
_____________________________________________________________________________________
The Arena Fighters
Andy Hug
Birth Date: September 7, 1964
Birth Place: Switzerland
Height: 5'9"
Weight: 209 lbs
Gym: Seido Kaikan
Titles: UKF World Super Heavyweight Champion
K-1 Grand Prix '96 Winner
WMTC World Super Heavyweight
Champion
Andy Hug, with his superior karate technique, is one of the most famous
martial artists in
the world. After several disappointing years in the K-1, Andy finally
came through with a
dramatic victory in 1996.
Favorite moves:
Front Kick
forward O
Uppercut
back X
Hug Tornado
down triangle
Jumping Double Kick
back, forward triangle
Hand Chop
forward triangle
Signature Move:
Heel Kick
triangle
Custom Combos:
down triangle, down O, O, triangle
down triangle, back X, forward triangle (back X buffers the jumping
double kick, so after
doing the uppercut just slide to forward triangle for the kicks)
down triangle, X, X, forward O
Comments....
Hug's best asset is the Hug Tornado. Many combinations can be done afterwards.
The Hug Tornado
is a low spinning sweep which temporarily stuns your opponent if done
as a counterattack.
Also use his signature heel kick sparingly. It's main weakness is the
height it gets
which in turn can be dodged and countered.
_____________________________________________________________________________________
Chang Puek Kiatsongrit
Birth Date: October 23, 1966
Birth Place: Thailand
Height: 5'7"
Weight: 165 lbs
Gym: Kiatsongrit Gym
Titles: IMF World Light Heavy Class Champion
An unmatched expert in Muay-Thai (Thai Kick Boxing), he has excellent
defensive techniques
and is difficult to put down. He often astonishes crowds by defeating
much bigger and
stronger fighters.
Favorite moves:
Front Kick
forward O
Multiple Straights
forward X
Jumping Knee Kick
forward triangle
Spinning Elbow
back triangle
Signature Move:
Mid Step-in
triangle
Custom Combos:
triangle, down O, O, back triangle
traingle, forward triangle
forward O, back triangle
down O, down O, down O, O
down O, down O, back O, O
Comments....
Kiatsongrit's strength lies in his kicks, especially low shin kicks.
He can wear down an
opponent in no time with low kicks. In Kiatsongrit's case, his signature
move is good to
use often cause it sets you up for combos afterwards.
_____________________________________________________________________________________
Ernesto Hoost
Birth Date: July 11, 1969
Birth Place: Surinam
Height: 6'2"
Weight: 205 lbs
Gym: Vos Gym
Titles: WMTA World Light Heavy Class Champ
IKBF World Light Heavy Class
Champ
ISKA World Light Heavy Class
Champ
K-1 Grand Prix '93 Winner
K-1 Grand Prix '96 3rd Place
Called the "technician" by his peers, Hoost uses his perfect execution
to make up for what
he lacks in strength. Pity the man that falls prey to his fearful high
kick.
Favorite moves:
Front Kick
forward O
Back Blow
back triangle
Jumping Knee Kick
forward triangle
Elbow Strike
back, forward X
Left Uppercut
down triangle
Signature Move:
High Step-in
triangle
Custom Combos:
down O, O, back triangle, triangle
forward triangle, down triangle, triangle
forward O, down, down then X, back, forward X
Comments....
Hoost has great reach on alot of his moves. Use the high step-in kick
to keep your distance.
It is a effective counter to high signature moves like Andy Hug's and
punching signature
moves like Sam Greco's.
_____________________________________________________________________________________
Jerome Le Banner
Birth Date: December 26, 1972
Birth Place: France
Height: 6'5"
Weight: 253 lbs
Gym: Siam Boxing Gym
Titles: K-1 Grand Prix '95 Runner-up
French and European
Super Heavy Class Champion
ISKA World Heavy Weight
Muay-Thai Champion
A perfect combination of size and youth, Jerome is sometimes overly
aggresive in the ring. He's
called the "Battle Cyborg" by his fans in France,
and consistently lives up to the name.
Favorite moves:
Front Kick
forward O
Back Spin Kick
back triangle
Uppercut
down triangle
Signature Move:
Knee Kick
triangle
Custom Combos:
down triangle, forward O, back triangle
down O, keep holding down then press triangle, triangle, triangle
down, down then X, keep holding down then press triangle, forward O
Note: Keep holding down then triangle is another buffered move. After
the ducking hook punch
instead of pressing down triangle for the uppercut, just do the ducking
punch then press
triangle. Le Banner will do the hook then come up with the uppercut,
it looks seamless.
Comments....
Le Banner is a tough fighter. His best asset is his knees. They can
be done in rapid
succession leaving a opponent frantically trying to get away if trapped
in a corner. Use the
knees after a flurry of punches or during punch combos.
_____________________________________________________________________________________
Mike Bernardo
Birth Date: July 28, 1969
Birth Place: South Africa
Height: 6'3"
Weight: 242 lbs
Gym: Steve's Gym
Titles: African Super Heavy Class Champ
K-1 Grand Prix '96 Runner-up
Possessor of a fearful hammer punch, Bernardo KO'd two-time "Strongest
Man" Peter Aerts in
the '96 Grand Prix.
Favorite moves:
Side Kick
forward O
Swing Straight
forward triangle
Back Blow
back triangle
Swing Uppercut
down triangle
Signature Move:
Swing Hook
triangle
Custom Combos:
X,X, down triangle
X, forward X, triangle
X,X, forward X, triangle
down, down then X, X, forward X, triangle
Comments....
Bernardo is quite slow. What he lacks in speed, doubles in his power.
The best thing to do
with him is to send out a flurry of punch combos followed up by the
swing hook.
_____________________________________________________________________________________
Musashi
Birth Date: October 17, 1972
Birth Place: Japan
Height: 6'1"
Weight: 196 lbs
Gym: Seido Kaikan
Titles: Karate World Cup '95 4th place
K-1 Grand Prix '96 3rd place
Musashi began his career with a bang by impressively knocking out his
opponent, Patrick Smith, in
the '95 K-1 Revenge II tournament. Ever since then, expectations for
this exciting young fighter
have been very high.
Favorite moves:
Front Kick
forward O
High Punch Combination down triangle
Style Change
back, forward triangle
Low Shin Kicks
hold down O,O
Signature Move:
Jumping Turn Back Kick back triangle
Custom Combos:
I like to intiate some combos after dodging attacks. Musashi has some
great looking
combinations after dodging a attack.
dodge (L1 or R1), back triangle
dodge (L1 or R1), down triangle, back triangle, back, forward
triangle <not necessary just
looks cool after the jumping turn back kick>
X,X, down O, O
Comments....
Musashi is very quick. He has some very fast useful punch combinations
which can be
followed up by kick combos.
_____________________________________________________________________________________
Peter Aerts
Birth Date: October 25, 1970
Birth Place: Holland
Height: 6'3"
Weight: 229 lbs
Gym: Chakuricki
Titles: WMTA Muay-Thai World Heavy Class Champ
KBF World Heavy Class Champ
WKA European Heavy Class
Champ
K-1 Grand Prix '94, '95
Winner
Bearer of the "World's Strongest Man" title for two years in a row,
Aerts is highly
trained both in technique and in toughness. This man has no weaknesses.
Favorite moves:
Front Kick
forward O
Back Blow
back triangle
Back Kick Low
down triangle
Knee Kick
triangle
Elbow Strike
back, forward X
Signature Move:
Back Kick High forward triangle
Custom Combos:
X,X, forward triangle
X, forward X, back, forward X
forward O, X, forward X, triangle
Comments....
Aerts is way powerful. Try getting in close with him and land knees
and back kicks.
_____________________________________________________________________________________
Sam Greco
Birth Date: May 3, 1967
Birth Place: Australia
Height: 6'2"
Weight: 233 lbs
Gym: Seido Kaikan
Titles: Karate World Cup '94 Winner
3 time Commonwealth Karate
Tournament Champion
In his international debut, Greco KO'd his first opponent, and gave
Aerts an even fight.
His overall ability is still a question mark, but anyone who's been
in the ring with him
knows that he has the strongest fists in the karate field.
Favorite moves:
Front Kick
forward O
Driving Punch
forward triangle
Low Driving Punch
down triangle
Right to the body
back triangle
Signature Move:
Swing Blow
triangle
Custom Combos:
down O, O, down triangle, triangle
down O, O, forward O, back triangle
X, forward X, triangle
forward O, keep holding forward triangle, back triangle
Comments....
Greco has fists like stone. If he connects with the swing blow consider
yourself in danger.
Like most signature moves the execution and recovery time is slow.
But if used in
combinations like Greco's they can pose a big threat.
_____________________________________________________________________________________
Master Ishii
Master Ishii is the final man to beat in the 1 player mode. My friend
has found that if
you can back him into the corner and land a flurry of punches and knees
it wears him down
pretty good. He can take you out with low kicks so watch out for those
and don't
underestimate his small size, he can open a can of whoopass in no time.
_____________________________________________________________________________________
These codes are from Segasages.com
Master Ishii Code
Choose "Team Battle" from the main menu screen.
When the character select screen
appears, press up, up, down, down, left, right,
left, right, start. Master Ishii
will appear to the right of the other fighters.
Strength Adjustment
During a match press start to pause. Then
press L2, R1, L1, R1, L2, R1. You will see
flashing numbers on the left and right side.
Use the D-pad to move the numbers up or
down for each character so you can increase
or decrease your chosen players strength
from 1 to 9.
View Ending
Turn on the PlayStation with the K1 disc inside.
Hold L1+L2+Triangle+Circle+Left on
both controllers while the game loads. Continue
to hold them until the demo begins.
Instead of the normal intro, you will see
the ending cinema and game credits.
Copyright 1997 Aoi <William Knight>
E-mail [email protected]
All combos are custom. Please contact me if
you have any questions.
No part of this moves
list/guide is to be altered without my consent.
You can post or distribute freely as long as the my name
is included. Contact me if you wish to
include this in media, print, or any other form.
THQ