CPU Core:
64-bit RISC customized R4300i series
Clock frequency:
93.75MHz
Integer Unit:
64-bit
Integer general-purpose register:
64-bit
Performance:
125 MIPS/100+ MFLOPS
Main Memory:
4.5 MB Rambus DRAM @ 500MHz
(upgradable to 8MB)
Memory Bandwidth:
562.5MB/second max
Reality Immersion Co-Processor
CPU Core:
64-bit RISC/128-bit vector core
RCP: GSP (Graphics and Sound processor)
& DP (pixel drawing processor)
Clock frequency:
62.5MHz
Memory bandwidth:
128-bit 500MB/second
Internal Data Bus
Bus:
Custom 9-bit Rambus Bus
Clock frequency:
250MHz
Display color depth:
32-bit RGBA
Z-Buffer:
32-bit
Rendering Functions:
anti-aliasing, tri-linear filtering, mip mapping,
perspective correction, environment mapping,
rasterizing, texture and depth clipping, vertex
positioning, transparency (256 levels), texture-
mapping, LOD (level of detail) management,
Gouraud shading
Rendering Performance
Polygon draw rate:
150,000pps with all effects @ 60fps
Output:
RF, Stereo A/V, S-Video, HDTV, NTSC/PAL
Maximum resolution:
768x576 PAL, 640x480 NTSC, flicker free
Sound
Digital sound:
16-bit
Number of voices:
ADPCM: 16-24 channels w/pitch-shifting
PCM: 100 channels possible, take 1% of CPU each
Sampling frequency:
44.1KHz or 48KHz (selectable)